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moddescvehicletypes [2016/10/18 08:40]
robbie
moddescvehicletypes [2017/05/24 14:27]
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-====== FS2013 Vehicle Types and Specs ======  ​ 
  
-Game Version: FS 2013\\ 
-Programs required: Giant'​s editor 5.0.3 and greater | Notepad / Notepad++\\ 
- 
----- 
- 
-[[modding_tutorials|Modding Index]] | [[vehicle_modding|Vehicle Tutorials]] 
- 
----- 
- 
-===== Tutorial Intro ===== 
- 
-If you are converting mods or making mods from default items, then these will come in handy for making custom modDesc.xml files... I found these back in mid November but cannot recall where 
- 
-===== Prep Work ===== 
- 
-Just need to be familiar with Notepad / Notepad++ and also Giant'​s editor 
- 
-===== Full Details ===== 
- 
-**Giants have added a new vehicle since this list was first printed: 
- 
-see final entry** 
- 
- 
----- 
- 
-<​code><​type name="​cultivator_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​cultivator"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​selfPropelledPotatoHarvester"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​fruitPreparer"​ /> 
- <​specialization name="​cutter"​ /> 
- <​specialization name="​combine"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiCombine"​ /> 
- <​specialization name="​crawler"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​mower_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​mower"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​selfPropelledSprayer"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sprayer"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiTractor"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​baleLoader"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​baleLoader"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​milktruck"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​pathVehicle"​ /> 
- <​specialization name="​trafficVehicle"​ /> 
- <​specialization name="​milktruck"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​sprayer_mouseControlled"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sprayer"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​baler"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​baler"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​dynamicMountAttacherImplement"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​dynamicMountAttacher"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​cart"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​nonTabbable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​selfPropelledMixerWagon"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
- <​specialization name="​shovel"​ /> 
- <​specialization name="​mixerWagon"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​trailer"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​plough"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​plough"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​sowingMachine_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sowingMachine"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​ridgeMarker"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​trafficVehicle"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​pathVehicle"​ /> 
- <​specialization name="​trafficVehicle"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​implement_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​telehandler"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiTractor"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​fuelTrailer"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​fuelTrailer"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​ridingMower"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mower"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​honk"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​attachableCombine"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​cutter"​ /> 
- <​specialization name="​combine"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​wheelLoader"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​articulatedAxis"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​shovel"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​defoliator_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​fruitPreparer"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​implement"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​tractor_cylindered"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiTractor"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​dynamicMountAttacherTrailer"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​dynamicMountAttacher"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​windrower"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​windrower"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​sprayer_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sprayer"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​tractor"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiTractor"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​forageWagon"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
- <​specialization name="​forageWagon"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​mower"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​mower"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​manureBarrel"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sprayer"​ /> 
- <​specialization name="​manureBarrel"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​sprayer"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sprayer"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​shovel_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​shovel"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​manureSpreader"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sprayer"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​manureSpreader"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​cultivator"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​cultivator"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​selfPropelledMower"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​mower"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​cutter_animated"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​cutter"​ /> 
- <​specialization name="​mountable"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​tractor_articulatedAxis"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​articulatedAxis"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiTractor"​ /> 
- <​specialization name="​crawler"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​cutter"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​cutter"​ /> 
- <​specialization name="​mountable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​mixerWagon"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
- <​specialization name="​mixerWagon"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​combine_cylindered"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​combine"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiCombine"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​strawBlower"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
- <​specialization name="​dynamicMountAttacher"​ /> 
- <​specialization name="​strawBlower"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​sowingMachine"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​sowingMachine"​ /> 
- <​specialization name="​foldable"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​combine"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​combine"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiCombine"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​frontloader"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​motorized"​ /> 
- <​specialization name="​steerable"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​hirable"​ /> 
- <​specialization name="​aiTractor"​ /> 
- <​specialization name="​bunkerSiloCompacter"​ /> 
- <​specialization name="​honk"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​tedder"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​foldable"​ /> 
- <​specialization name="​Tedder"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​shovel"​ className="​Vehicle"​ filename="​$dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​shovel"​ /> 
-</​type></​code>​ 
- 
-<​code><​type name="​trailer_mouseControlled"​ className="​Vehicle"​ filename="​dataS/​scripts/​vehicles/​Vehicle.lua">​ 
- <​specialization name="​attachable"​ /> 
- <​specialization name="​animatedVehicle"​ /> 
- <​specialization name="​mouseControlsVehicle"​ /> 
- <​specialization name="​cylindered"​ /> 
- <​specialization name="​fillable"​ /> 
- <​specialization name="​trailer"​ /> 
-</​type></​code>​ 
- 
-thanks to **TBK0000** for the updated listing 
----- 
- 
-Original Author: **bassaddict**,​ and uploaded by **sandgroper** ​ | Date: **December 23, 2012** 
-        ​ 
-[[modding_tutorials|Modding Index]] | [[vehicle_modding|Vehicle Tutorials]]